Katra Ury: Voice Actor and Game Desinger


Hi y'all

I'm Katra Ury. I do voice acting and game design, as well as script adaptation, audio engineering and video editing. In my free time, I play a lot of JRPGs, play Pokémon Competitively, make too many TCG decks, watch a lot of anime and read a lot of manga.


My voice acting work can be found here:


My Game Design work can be found here:


Katra Ury: Voice Actor and Game Designer


Voice Acting

I've currently been voice acting for 3 years and have taken classes from some of the Industry's best. If you're looking for an energetic protagonist, a maniacal villain, or a spirited announcer, I'll be able to voice what you need done. From classes on video games to ADR to working with studios, I've got the experience needed to voice the stuff you need me in.


Training

Columbia College Chicago

Worked with Brian Plocharczyk and Angela Morris on the basics of video game and commercial work

Red Scythe Studios

- Took "Mind Games with Ratana", an acting class led by Ratana
- Took "Audacity of Daw" with Eddie Correa to lean about self engineering
- Took "Vulnerability in Voice Acting" with Sean Chiplock to learn about script reads and vulnerability

Sound on Studio

- Took an acting workout with Chris Hackeny
- Took "Vo Animation with Brenna Larsen" to learn more about animation and comedy

LearnVoiceActing

Finished Joe Zieja's course on LearnVoiceActing.Com

Adventures in Voice Acting

Worked with Dorah Fine and Tony Oliver on in person and online classes, including the AiVA Contest Finalists Workshop and Intermediate Voice Acting Technique


Selected Credits

To Grant a Wish - Noelle
Villain Mutants Season 2 - Additional Voices


Demo Reel

Commercial

Interactive


YouTube

Here's my YouTube channel where I dub comics and memes.



Katra Ury: Voice Actor and Game Designer


Games

I do a handful of coding, game development and game design! Here's some of the things I've worked on

To Grant a Wish

Lead Editor and QA Tester

In 'To Grant A Wish' you play as a Minor Deity, whose presence has been fading due to a lack of worship. One day, you receive an offering on your shrine that grants you more power than you have had in a century, and you set out, determined to grant their wish.Unfortunately, this isn't quite so simple as it seems...

Pokémon Terastal Horizons

An unofficial Pokémon set made off of the concept of fixing some problems with the "GLC" format as well as putting in characters from the Pokémon Anime, Pokémon Horizons, into the card game.

The set includes 100+ NEW (UNOFFICIAL) cards for the Pokémon Trading Card game. The set is 100% draftable and is currently being done so with a pod of 4 people.
The first playtest of the set was May 4th and as more changes are being made, the set is in it's open Beta.

The Child Who Picked Pebbles

Lead Designer, Creative Lead, Front End Developer
This was a game I spearheaded with a group of peers. As the producer, I worked with a team of talented individuals to build a demo. This game demo was made in 5 months with a small team for an event.

A Cute CRG (Collectable Rock Game) (It's like a Collectable Card Game, but with Rocks Instead.)

Buddy Ball

Solo Developer
The game was made in 2 months for an expo. Everything in game was done by yours truly.

A game inspired by Nexile's "Jump King". Will you make it to the top, or fall trying?

Buddy Ball was a small game that took me two months to make. I wanted to make a game that focused on gravity so I didn't need to take as much time to code and let the Unity Engine do a lot of the heavy lifting. That's what lead to this game's "Jump King" like structure. This game was a personal challenge for me. In the end, the game got many of the players who played it addicted to the game.


Blog

This is where I write reviews of games, their mechanics and critiquing their stories